OVERVIEW


Phase 1

The collection of smart phones carried by people can be used for large scale sensing of the physical world by leveraging the cameras, microphones, GPSs, accelerometers, and other sensors on the phones. In order to verify that smartphone sensing is scalable, reliable, and cost-effective, we built and deployed McSense platform. For campus students to participate in the research study, McSense app is provided in Android market (download).

Phase 2

Serious games can be applied to solve interesting computer science problems. The purpose of this research is to understand the player's involvement, behavioral patterns and strategies while playing the location-based serious game. In order to verify that the serious games are scalable, reliable, and cost-effective to solve interesting problems, we built and deployed mobile game in Android platform. For campus students to participate in the research study, game is provided in Android market. (download).



Phase 1 - Crowdsensing using micro-payments



Phase 2 - Crowdsensing game