An Overview of Computer Mediated
Communications, transcript
of an invited talk to the University of Victoria & Simon Fraser
University by Murray Turoff in 1991. This provides a very concise
overview of the speakers views of CMC Systems.
Table of Contents
Talk
at the
University of Victoria & Simon Fraser University
by
Murray Turoff
Computer and Information Science Department
New Jersey Institute of Technology
Newark, N.J., 07102
Introduction of Dr. Turoff:
Murray Turoff is Professor of Computer Science and of Management,
New Jersey Institute of Technology. For over a decade Dr. Turoff
has been active in research and development associated with the
utilization of the computer to aid and facilitate human communications.
Credited as the "father of computer conferencing",
he designed the first computer conferencing system while working
in the executive offices of the President of the United States.
He has co-authored the Delphi Method (with Harold Linstone, 1976)
and the Network Nation (with Starr Roxanne Hiltz, 1978, revised
edition 1993 MIT Press), and written approximately 200 professional
papers and articles.
Dr. Lucio Teles introduced Dr. Turoff to the audience.
Dr. Murray Turoff:
I have never had the pleasure of giving a talk in a room with
such a view, at any of the universities I've ever been at. If
my eyes occasionally wander out there, I apologize. It's really
startling.
I've been working in this area since 1969, so I've seen it go
through a lot of phases. Unfortunately today, it can be very
confusing. The computer field is a rather new discipline and
I'm afraid it suffers from the fact that a lot of people like
to invent new names for the same thing. So today if you're looking
in the literature and trying to find information on this field
you can find work going on under any of these names:
Overhead #1
CMC COMPUTER MEDIATED COMMUNICATIONS
Electronic meeting systems is a very recent one; computer supported
cooperative work; computer conferencing comes from computerized
conferencing... which comes from my first system in 1971, and
coordination systems is a very recent one, but all these people
and the work in these areas are concerned in various ways shapes
and forms, with the ability of the computer to mediate among a
group of people, to support the activities of a group of people,
not a single individual.
In fact, one of the interesting observations is that if you're
designing systems, there are many times in the design process
where you have a conflict: by giving the individual more power,
you destroy abilities of the group to work together. So you really
have to be sure when you're designing these systems, whether you're
designing to support an individual or you're designing to support
a group, because it does lead to significant differences.
By the way, I'll take questions as we go along, and certainly
with a mixed audience like this, any questions will help me to
know what I should clarify in greater detail.
A member of the audience asked which of the terms outlined on
the overhead, was preferred by Turoff.
Well that's a good question. Roxanne and I have tried to adapt
the general term, computer-mediated communications, to refer to
anything. Unfortunately, we like to get published too, so there
are certain journals where we have to use 'group decision support
systems', to get published in that journal. So we face that very
real problem. I do like a term, that to us, encompasses all these
capabilities and I do get disturbed at some of the inventions
now; this recent one, 'electronic mail systems', now has the same
acronym as EMS, and the inventor, I think, even implied that corporate
managers would hear EMS and they'd think they were buying a mail
system when they're really buying something else, but they wouldn't
know the difference, and it would be easier to sell. And so there
are various types of underlying motives for the inventions of
some of these terms.
Basically what we are talking about is the idea that once you
put a group of people to using a computer for communications,
you can tailor the structure of the communications, the protocols,
the conditionals, to the nature of the group and the nature of
the application. And it's only with recent technology that we
can go to types of systems where the individuals responsible for
a group, can do the tailoring themselves.
Overhead #2
CMC CHARACTERISTICS
READING, WRITING & DRAWING
ASYNCHRONOUS & SYNCHRONOUS
GROUP MEMORY
USER DRIVEN
GROUP STRUCTURES
Overhead #3
DEMONSTRATED APPLICATIONS OF CMC
PROJECT MANAGEMENT
Now there have been examples in the literature of specific structuring
of computer-mediated communication systems for all these types
of applications, where the system is not the same, but the underlying
software and the facilities actually do structuring that is related
to the specific application. Next week, Roxanne, (Hiltz) when
she gives her talk here on Tuesday, will be concentrating on educational
applications and she's instructed me not to talk about those applications
today, so you'll have to come next Tuesday to talk about that
type of structuring.
What are the things that influence structure... and there's quite
a range of things; factors influencing structure.
Overhead #4
FACTORS INFLUENCING STRUCTURE
TASK OBJECTIVE
TASK STRUCTURE
GROUP ATMOSPHERE
INQUIRY PROCESS
NATURE OF GROUP
There is the objective of the task; this has to do with whether
you're trying to reach a decision, whether you're trying to explore
an area, and you know, this is not new. If you go back there's
quite a literature on the facilitation of face to face groups
and many people who went through long years of training to be
professional facilitators of face to face groups, and a lot of
that facilitation had to do with 'how do you structure the group
process to accomplish a specific objective'.
In fact, I have borrowed from some of that literature in some
of my work and I'm sure others... perhaps more people in the computer
field should be doing that. Some of them don't know about it,
unfortunately. The nature of how structured the task is, from
well structured to what's called 'messy' (Aykoff 1); the group
atmosphere, whether it's a cooperating or a conflicting group;
the inquiry process: by what methodology do these people agree
on the nature of truth or validity, (C. West Churchman 2); and
the nature of the group: is it experts, is it learners, is it
homogeneous, is it heterogeneous? All these factors can affect
the way you decide to structure a system.
We started a number of years back at NJIT to try to develop an
approach that would allow for the multitude of structuring that
one wanted if one was going to support general populations. So,
what I'd like to do is give you a little explanation of the metaphor
we developed and sort of the basis of the system we've developed
at NJIT, but I'm really here to discuss the ideas of the system,
and not the system itself, so I won't go into details on the specific
system.
GO TO START
Overhead #5
CMC DESIGN METAPHOR OBJECTS
DIRECTORY
NOTIFICATIONS
MAIL & MESSAGES
CONFERENCES
Systems need mail and messages as a very integral part; it is
not sufficient to say, 'Oh, you can leave the conference system,
and go use the network mail system', if you can figure out how
to do that, because mail serves a tremendously complementary purpose
to a conference, in that you don't want a conference cluttered
up with transient items; there are a lot of things: I can say,
'send a message to all the members of this conference within the
conference system'; you want the ability to easily move reference
material, so I can show you what's in a conference you're not
in by sending you a message that gives you a link back to the
material I want to show you, so [there is] a good strong argument
that you need mail messages integrated into the conference facilities,
particularly for ease of use and some of the things that facilitates.
Then there's a conference which normally has membership so everyone
knows who has read what, and it is also desirable to know how
much an individual in the membership list has written: their degree
of participation. In many conference applications you want to
[know this]. I can tell you some examples where it is crucial,
in fact.
Overhead #6
CMC METAPHOR I
DIRECTORY
GROUP
We added two things that you won't find in most conference systems
today: one is the concept of notifications and the other is the
concept of activities. And there are some other ways of structuring,
but the heart of the structuring of conferencing in our metaphor
is the fact that notifications and activities are open-ended;
they can be almost anything that we want them to be, and I want
to explain both notifications and activities. I'm expecting that
most of you have at least seen some sort of conference system,
being here at Simon Fraser, and the fact that work has gone on.
Let me just elaborate first, to the second level of this metaphor.
For example, with the directory, you can have things like an interest
index, where people can associate themselves with terms, like
'ham-operator', or 'scuba diving', and then you can send messages
to terms; so if I send a message to the term in the index, 'scuba
diving', it goes to everyone who has decided to associate themselves
with that, and similarly, there can be a topic index for conferences.
Members in these systems need a personal filing system, or index
system. In fact, we've incorporated the ability, where anything
you receive, you can index, and you can share your indexing with
members of one of your groups. So if you're gathering material
for a group as a whole, you can share your personal index with
other people, and then people can work together on gathering material.
Roles and privileges and tickets; this gets into a detailed area,
but to support roles, you need certain privileges that are not
typical in most computer systems, merely to read or write a file,
or do whatever: for example, you give a ticket to your secretary
to edit one comment that you've written in a conference that she's
not a member of. You don't want her to see everything else that's
in that conference. The ticket is like extending a privilege
to do something, that you are able to do, but the person you're
giving it to, is not normally able to do. And if you think about
your personal interactions in any project department, or whatever
you're working on with other people, you're always extending privileges
to do something of some sort, so why not be able to do it in an
organized manner electronically. Conferences also have to have
indexes
Overhead #7
CMC METAPHOR II
CONFERENCE
MAIL
I've been involved in some conferences that have gone as high
as ten or fifteen thousand comments; I mean this is a data base...
projects that have gone on for a couple of years, and new members
come in. Before you bring up an idea you go back and search [to
see] if it's already been discussed and things of that sort.
I think I'll leave this until I talk about activities, but the
point is, that every comment now can have something attached to
it, which we tend to break down into the categories of appendages,
activities and attachments.
Overhead #8
NOTIFICATIONS
TRANSACTION NOTICES
Notifications are a very short, usually one line notification
to a user about something that he or she needs to know about.
And you have a list of received notifications so that you can
go back and review these notifications; you can go back and reorganize
these notifications; there are also handles, direct manipulation
handles for retrieval. If I get a notification that Linda received
a message I sent and she hasn't been on line for three weeks,
I can point to the notification and it will retrieve the message
to remind me of what it was that she received; I don't have to
go looking for it.
Overhead #9
NOTIFICATIONS OBJECTIVES
BRIEF ONE LINE ALERTS
We put notifications in as a way of providing a mechanism to alert
people, in the shortest amount of information flow, to things
they need to know about. And as a concept, it's open-ended.
We can always tailor and add more types of notifications as we
need them. Now here are some typical examples.
Overhead #10
NOTIFICATIONS EXAMPLES
VOTE REQUIRED
Someone has created a vote, and it is required that you now vote;
somewhere in the system, it tells you where, or you can use the
notification to get that voteable issue. If you're doing voting,
you don't want to let people see votes, until enough votes are
in, otherwise you get all sorts of biases. So you need to notify
people when a particular thing they voted on is now viewable,
so they don't have to get on, look at it as a viewable, do all
that gyration; they just get told when they can see it. Voting,
by the way, is a type of activity, so that a lot of notifications
are peculiar to the type of activity that you establish. When
you're put into a conference you need a notification that tells
you someone has put you into conference 'so-and-so'. Now there
are other types: you can have a set of what we call 'canned' notifications,
and these can be anything you want, but typically in an organization,
some nice 'canned' notifications you need are: I agree with that;
I disagree with that.
Why write a message? Point to your state of mind, and it is automatically
sent to the people who saw that thing; and it may even be appended
to the actual content, particularly if it's a notification having
to do with the approval of an action, or something of that sort.
You can have 'time' notifications that remind everyone that there's
a meeting later today, that you set about three weeks ago for
that morning. So 'notifications' is a very open-ended concept
and it was purposely designed that way.
Linda Harasim: So for example, one of my problems, if you have
three or four people in a class of forty people and they're working
in small groups, and they get to decide which group they want
to work in, as soon as that group is full, they have to go look
for another group. And so a notification would say, well, the
group on 'apples' is full now, and maybe it would show a list
of which ones were still empty.
You would have that; when Roxanne puts in a set of grades, she
says, 'send notifications', and then everyone is told what grade
they got in the notification; so you don't have to send any messages;
it's very tedious. A student says to you, "What's my grade?",
in a message, and you say to him, "It's so-and-so",
and you're doing that for thirty students. So 'notifications'
serve an awful lot of purposes that keep people on top of what's
going on, and minimize the flow of information and the amount
of interaction that they have to do.
Linda Harasim: Would that be something like where they have an
agenda keeper to say, "This group is now finished all their
tasks and go on to the next group, go on to the next part",
or something?
Well in a sense... I was going to get to that. One type of activity
is where you're gathering a list. It's very common. The decision
group wants to gather all the criteria by which we should evaluate
this decision, or what are the goals, or what are the tasks to
get this project... In many group processes, the one key, common
process is: here's a group of us and we've got to gather a list
of items. And there's someone in control. And that's an activity
and you set up an activity where anyone can contribute to that.
So you get a notification that says, "This activity is ready
to go; we're gathering criteria". The person who is in charge
of the process says, "We've got enough, now." He closes
the activity and everyone gets notified that this activity has
been frozen; you can't add any more. And then he may decide he
wants to have that list voted upon. And so everyone is told,
"We're voting on that according to a certain voting method."
That's another notification, always associated with the idea of
a list gathering activity.
So, we go into activities, and activities can be linked or created
along with any comment. So normally if you have a comment in
a conference, the content of the conference, of the comment, when
you go to read it, would describe what the activity is.
Overhead #11
ATTACHMENTS
LINKED TO COMMENT
Question: Could you give me an example of what you mean by an
activity?
Overhead #12
ACTIVITIES OBJECTIVES
LARGE DOCUMENTS
The comment might be a statement of a task and the voting on it
is how desirable it is for us to do. So what you do, you then
ask to supply a vote on a scale of desirability. Another activity
is a document. You don't want to get, in a conference, a 400
line comment. If any of you have experienced this, you realize
that's not what you want. What you want is an abstract; a paragraph
that describes what's in those 400 lines and the 400 lines is
attached as a passive activity; it may not be completely passive,
but it's attached, and when you say, "do" the document,
the activity, it then might give you a table of contents and you
can choose pieces of that document to look at, or it might just
give you the 400 lines; it depends how the author wanted to set
it up.
Overhead #13
ACTIVITIES
LINKED TO COMMENT
Overhead #14
ACTIVITIES EXAMPLES
BUDGET ESTIMATES
So when I say that it can be any piece of executable code in the
computer, I mean it. That activity can be anything, any computer
resource, any information resource, a virtual window to another
system; it's completely open-ended. So whatever structures, facilities,
you want for a particular group... a whole interface facility
for this is done in Smalltalk, so any programmer who knows Smalltalk,
can set up any interface in an activity to any computer facility
available in the network the conference system is on. And you
can then integrate anything you want into a conference environment.
Is that sufficient? Questioner: yes.
So I really mean it when I said we set up the concepts of activities
and notifications to allow completely open-ended tailoring of
a given conference. When a person sets up a conference for their
group, they choose what activities out of those available, they
want to allow, and who they want to allow to create those activities.
And that is a major method in which the tailoring is done, so
that the rest of the process is taking the basic system and adding
activities that are appropriate to specific applications. We've
got a group of Ph.D. students who, as part of each of their Ph.D.s,
they are adding activities in certain application areas that they
want to experiment with that application and so we also have the
motive of setting our system up as a research support vehicle
for Ph.D. students and our own research of course. And I guess
the two areas we've been working the most in, has been the educational
area and the decision support area... has been our primary concentration
where a lot of the work is being done right now.
Overhead #15
LIST GATHERING ACTIVITY
EXAMPLES
CONTROL
NOTIFICATIONS
List Gathering Activity. You can have alternatives, decisions,
criterias to evaluate decisions, factors to be considered, different
stakeholders, but almost any group process has some sort of list
people gather. Control, by the person who is running the group
or is facilitating the group, has to do with opening and closing
the list, how many levels of comments he wants, whether they want
to be divided up into pro and con comments, when to start a voting
phase for the list. And notifications would be generated when
you have new entries, status changes, when votes are required,
when votes are reviewable. So this just shows one activity and
the fact that there is a need for a human to act in the role of
controlling the activity, there is a need for notifications to
keep the people informed of the fact of what's happening and what
transactions have occurred.
Overhead #16
CONFERENCING STRUCTURING
MEMBERSHIP AND ROLES
One could go into activity examples in areas like planning and
estimating budgets, something you find in the university, a lot
of energy is expended upon. Maybe Simon Fraser is better run.
Voting, tracking cases in an organization that have to be treated,
selecting tasks to do; collecting data base queries that are of
interest to a group, the approval process; a group calendar is
another type of activity, and there are various group processes
for brainstorming and so forth, that can be incorporated as activities.
Question: Announcements, are they an activity or a notification;
if you want to make any kind of announcement of a change...
That would be a notification; in other words, any time you want
to announce something in one line to people, you use a notification,
and there are a lot of 'canned' notifications and when you design
an activity, you design notifications that go with the activity;
so there's usually always a 'creation announcement'... that says,
'so-and-so' has created a voteable item in conference 'xyz'.
It will go out and let everyone in that conference know that this
voteable item is there to be voted on. The other thing about
notifications is they come into your area and you have a stored
list of these so you can re-sort these and organize them. Let
me put it this way; one of the problems is that when you think
about how you use communications, any individual communication,
someone on the phone, someone comes into your office, is not an
isolated instance.
It is usually part of some bigger picture or task, and that task
is characterized by a long series of communications. With the
notifications and the indexing, it becomes possible for you to
reorganize things so that everything in that task is collected
from you as an individual, regardless of whether it occurs in
different conferences and different messages. So one of the ways
of trying to overcome information overload is trying to give people
the ability to capture the total communication pattern from the
perspective that they have as individuals, of the tasks they have
to accomplish. You might be taking three or four courses and
the way each teacher organizes the individual course, is not the
way you organize the way you go about doing your homework... if
you can find a paper that works for both courses, you know, that's
your privilege.
Overhead #17
TOPICS
INQUIRIES
RESPONSES
LARGE GROUPS AND BROAD SUBJECTS
Okay, just to give a little flavour, [pointing to the list on
the overhead], one could break down almost any one; there are
activities that are just appendages, that are passive; you can
allow on an item, delta edit, so I can suggest a re-wording of
some part of the conference, and it is attached as a delta edit,
to Linda's comment when she looks at it; it doesn't destroy what
she already has there, it shows her exactly what my substitute
is. Marginal notes is just a different version of delta edits.
Then there are conditionals, documents, graphics, data sets,
documents where you get the table of contents and you can choose
what you want, graphics where you may have to download it to your
PC before you can view it; spreadsheets, binary files, hypertext,
which once again, may be a document that has a little different
structure for browsing.
There are some basic issues, by the way, related to hypertext
and conferencing; we've tried to do some work on 'what is a taxonomy
of knowledge that's appropriate in a conferencing environment
in a hypertext structure for knowledge collection'. That's more
of an expert system type question related to collaboration. [Referring
to the overhead list] Response types where the person has to
respond; I can't talk about exams, Roxanne will talk about that;
can't talk about assignments; a lot of these are Roxanne's types
of attachments. Voting of course, and surveys, there are an awful
lot of options, types of voting, that are different, that are
more appropriate for different decisions.
It's very logical to consider that if you're dealing with decision
processes you want an extensive tool box and voting capabilities.
You can even have collecting of rankings that are processed by
a multi-dimensional scaling package in the computer, fairly sophisticated
voting analysis; the fact that the communications are on the computer
provides a whole different level of analysis of what a group voting
process is.
GO TO START
Overhead #18
DELPHI CONFERENCE
POLICY ISSUE
Overhead #19
DELPHI EXAMPLE
TREND ANALYSIS & PLANNING I
PHASE ONE: GROUP INPUTS
PHASE ONE: ANALYSIS
Overhead #20
DELPHI EXAMPLE
TREND ANALYSIS & PLANNING II
PHASE ONE: GROUP INPUTS
DELPHI EXAMPLE
TREND ANALYSIS & PLANNING III
PHASE ONE: GROUP INPUTS
PHASE TWO: ANALYSIS & RESULTS
Let me try to make the illustration of why you need facilities
or tools to structure the communication process. Let me show
you one type of Delphi process. I do a lot of work in the Delphi
area and I do a lot of consulting in the Delphi area. This is
one of hundreds of Delphi designs. This one I've used with a
number of consulting operations and companies and it's one example
of a specific design that accomplishes a certain end, and usually
it's done with a group of experts. You take a set of variables
that are important to the company...
Linda Harasim: Do you want to define what a Delphi is, maybe not
everyone knows...
Okay, Delphi is the design of communication processes, on paper
and pencil, using paper and pencil, so you send a survey to people;
they fill it out; you summarize the result, give it back to them
with an opportunity to change their mind about anything, and with
a new survey, and you keep doing this for two, three, four rounds,
sometimes even five. And it is a way, for example, in a company,
where you have a lot of planning decisions, where, instead of
thirty people trying to get into a room, none of them have the
time to do it; they're all over the company; you've got to gather
this data together, so a group of people becomes the conferencing
system for the wider group of people.
Traditionally it's done in paper and pencil. A lot of the designs
still require graphics so that's why you haven't seen too many
of them in a computer environment. You have a variable; the variable
might be the number of sales of this product that the company
made over the past ten years. You send it out to a whole group
of people involved in the development, the R & D, and the
sales, and say, "Tell us what you think sales will be for
the next ten years." The company would like to know that.
And you say, "Okay, while you're drawing this line, or curve,
or whatever, tell us what assumptions you're making and what uncertainties
you have." An uncertainty is something you don't believe
will happen, but if it happens, it would change your curve.
So from each of thirty individuals you get back these curve projections
and you get about ten or fifteen assumptions and uncertainties.
And Linda's assumption is Lucio's uncertainty. So what you do
is, and you want to eliminate duplication, so on this one curve,
thirty people, half duplication, you get about 150 potential assumptions,
150 potential assumptions, and a human still has to eliminate
the duplications and fix up the wording on this. Then you present
them all back to the group as potential assumptions and you ask
every member of the group to vote on how valid they think it is;
is this certain to occur, or is this complete nonsense and it
will never occur, or "I don't know", "maybe".
And they vote on these things and you then give them back the
uncertainty projection which is at the fifty percentile boundaries
for projecting a curve, and you give them all these assumptions,
now voted on; here are the ones everyone agrees are true, and
here are the ones in the middle that no one seems to know if they're
true or false, and here are the ones at the bottom that everyone
agrees are false.
Now at this point, you say, well, I could have produced a projection
curve by a statistical routine, but what I could not have produced
is thirty intelligent people, forming a collective model of all
the factors that may affect sales of this product in the future;
statistical routines won't do that. So actually getting this
collective model is far more important than getting the statistical
projection.
By the way, this communication process then can go on, but it
might go on with different people. You view all the assumptions
that are 'maybe' as the things that are affecting the uncertainty
of the projection. Then you ask yourself, "Which assumptions
can our organization influence; what actions have to be taken
to influence those assumptions?" Now that might be with a
different category of people, so the information from this first
set of people in the organization is then fodder for a new Delphi
process with other people in the organization.
So there's an example of a very specific communication structure
and there's no reason, even though that one is done quite often
today in paper and pencil, why that one can't be done in a computer-mediated
communications environment. Clearly, you can't eliminate the
human effort, so there is information that is flowing between
different groups, and different people are synthesizing it and
you have different ways of organizing it. And I guess I want
to make a final point. And I guess I'll have to do that a bit
fast.
GO TO START
Overhead #22
GROUP PROBLEM SOLVING
PHASES
Overhead #23
META PROCESSES
REGULATION
FACILITATION
Then there are all sorts of things they are concerned with: problems,
issues, questions, goals, strategies, policies, agendas; you'll
find papers on 'how do we set agendas'...
Overhead #24
OBJECTS OF DISCOURSE
PROBLEMS, ISSUES, QUESTIONS
GOALS, OBJECTIVES, PLANS
CONCERNS, CRITERIA, ARGUMENTS
CONSEQUENCES, SCENARIOS, IMPACTS
SOLUTIONS, DECISIONS, PROJECTS
What happens when a face-to-face group gets together? We know
that there are different individuals that have different psychological
abilities. There are people who have to deal with gory detail;
they aren't happy unless we deal with specifics in this discussion.
There are other people who can only think of broad goals; we've
got to discuss the goals; how can we bring up decisions before
we've set what the goals are? You've heard this. Many different
people need to approach a problem from a different direction,
yet we cram all these people in a face-to-face room and say, "Here's
a process, and we're going to go through it; now we're going to
discuss goals". And maybe you can't stand it so you're just
going to have to sit there and listen to us, and you've got to
find something to say even though you don't like to think about
the problem in this way. I think this is one of the problems
in face-to-face meetings.
Now what happens when you put the same process on the computer?
Overhead #25
ASYNCHRONOUS OPPORTUNITIES
INDEPENDENCE OF:
META PROCESS & SYNCHRONIZATION
If you design carefully and you have the proper structure, that
exposes the types of considerations and the directions from which
considerations can be made, every individual can all of a sudden,
work asynchronously. The one who wants to concentrate on coming
up with specific alternatives can start listing those immediately,
and the one who wants to come up with goals can start coming up
with those and the computer can sort of put these where they belong
and organize them. And the moderator has to play with 'when do
we decide we can synchronize this to get a vote on goals', or
whatever, so we're not going to eliminate the human in here.
Overhead #26
GROUP DECISION SUPPORT
EXAMPLES
My claim is that there is a potential in this technology, to do
things better than we do in face-to-face. Most people say, "Gee,
computer conferencing, that's neat. Maybe we can do things almost
like we could in face-to-face". No, forget it; there is
the potential we can do things better than face-to-face, and that's
really the way we should think about the technology and think
about how we're designing for groups to be supported with this
technology. If we think the other way, we've already cut off
our ability.
GO TO START
Overhead #27
ASSUMPTIONS and GOALS of CMC
COLLECTIVE INTELLIGENCE
Overhead #28
CMC DESIGN CHALLENGES
INTEGRATION
And I guess Roxanne and I have always thought that the objective
of these systems is collective intelligence. Can the group do
better than any individual would have done acting alone? And most
experiments on face-to-face ... it hasn't been typical of face-to-face
meetings.
Overhead #29
COMPUTER MEDIATED COMMUNICATIONS OBJECTIVES
FACILITATION OF GROUP ACTIVITIES
TAILORING COMMUNICATION STRUCTURES
COLLECTIVE INTELLIGENCE
Overhead #30
COLLECTIVE INTELLIGENCE
CAN THE GROUP DO BETTER THAN ANY
NOT TYPICAL OF FACE TO FACE MEETING
EVIDENCE IN CONTROLLED EXPERIMENTS
GO TO START
Question: I'd like to know...what about the affective area, motivating
people who look at a problem, and I think that's kind of interesting
that that's the one area where I wonder if it would sort of fall
apart, in the affective domain?
In the motivation. Okay. We know from all our experiences that
the medium itself will not cause a group that doesn't want to
communicate, to communicate. In other words, the motivation always
has to be there. Fortunately, in real organizations, working
with companies, there's a lot at stake. They have to communicate.
So sometimes you don't have to worry about motivation. If they
aren't there, someone else may get their resources. There's a
lot of motivation in that. That whole thing depends very much
on the situation. There's a lot more sensitivity there in the
educational process. The motivation there I think, is a lot more
key than maybe in an organizational file.
Linda Harasim: From the research that I do at OISE, the students
reported that they never got to know their peers to such a degree
that they never had a friendlier environment, because the nature
of face-to-face is so time limited that people go away and they
don't actually get to know the ideas of other people or their
feelings, because online, the classroom is on seven days a week;
people socialize and begin to move around, and start a group space.
[Directed to Roxanne:] Is that your experience? We don't want
to pre-empt next week, but ...
Roxanne Hiltz: Some students and some computer conferencing users
are more emotional and more personal in this medium than they
are in any other; other people do treat it like a business memo
and they never let down their formality online. It seems to be
some kind of personality construct.
The same as face-to-face, you mean.
Roxanne Hiltz: Yes, with different people.
Typically, there are some people who just blossom in the written
word, where they are quiet and shy in face-to-face; and just the
reverse: some people who are very good in face-to-face, feel very
uncomfortable in the written word. Some of that is a matter of
learning, because I think to be an effective communicator you
have to learn a new writing style which involves things like paralinguistic
cues and so forth. You begin to see among the words, 'ha', and
'smile', and 'I agree'; you can't nod your head; you've got to
be very explicit about these things. What startled me over the
years is how do people become awfully frank in the written environment...when
a student gives you a complete history of a suicide attempt to
the class as a whole; I don't expect that in my face-to-face classes
and it's not in anyone's computer science course.
Audience member: There is a factor that I discovered too, and
that is if you ... at least have some idea of who the online
networkers are and have some opportunity to meet them, there may
be some reticence in some people but if you're dealing with international
communications bulletin boards some of those ... will leave and
new ones will come in where they are intimidated with the idea
of talking to the entire world on some issue ...
Another questioner: Briefly, what do you mean by hypertext and
why doesn't it fit into everything else you've been talking about?
You can view just about every conference system that's ever been
designed as a specific instance of a hyper-like system, because
it has its own inherent hypertext structure, conferences, comments,
links between comments, flags to comments...very explicit. And
most hypertext systems today are very specific in that they are
designed largely to fit the particular application. Some of them
are also starting to build in communications so a lot of hypertext
systems are now obviously conference systems. The problem there
is a little deeper one, at least in my view.
I do have a paper on it; if you give me a card I can send it to
you. What we want in a collaborative system where people are
trying to accumulate knowledge, even in an educational environment
where students are trying to accumulate knowledge about a certain
field, you want an underlying hypertext structure that will allow
you to link knowledge about that field in such a way that you
can find the material by some very fundamental knowledge structure,
because then you can build an expert system maze for the people
wading through what is a classic information retrieval problem.
Hypertext is a delight to neophytes because you manipulate a little
piece and somewhere in this mass of material you can branch out,
but you very quickly can also get lost amongst the tangled web.
Hypertext itself, most of the people have never dealt or wrestled
with the classic information retrieval problem; they don't even
talk to the information retrieval people. My ideas are that the
solution is in the structure of hypertext. And one approach one
of my Ph.D. students is taking is to go to Guilford's Theory of
the Intellect and use the Theory of the Intellect Model as the
model of the hypertext structure. That might work in this environment...without
starting a lecture...
By the way, if you come back next week, Roxanne doesn't agree
with any of the things I've just said. [laughter]
Question: In the beginning you said that there were specific issues,
like some for individuals and for also the group. Could you give
me an example?
Oh, very easily. A lot of individuals who usually start out complaining
in our system in that when you receive a message the individual
who sent it gets confirmation of when you received it. You would
be surprised how many individuals say that's a violation of their
privacy. They don't want other people to know when you've received
it. Furthermore, if you choose to zip through it, it means you
take it off your waiting cue without displaying the text, they
get a different confirmation so the people that received it know
that you didn't redisplay the text. It's very easy in a group
if people don't know you're ignoring what they're sending you,
then people can go and ignore everyone. But if in fact there
are indications that people aren't reading what you're telling
to them, the group has to take some sort of action, or individuals
have to say, "Hey, Joe, why don't you read when I send messages?".
"Well, you're too long."
Questioner: You're in teleconferencing?
I'm in computer-mediated communications. I'm saying by how you
do things, even like notifications, you can get signals back to
members that let people know whether they're using or doing 'what'
with the material. The system gives notifications when we copy
something to someone else, to the original author. And people
said, "That's violating my individual rights to send that
information around", well, you're an individual; we're interested
in group performance.
(Tape Change) ...it's hard to say. It depends on the group and
what their attitude is to what they're doing. We have a lot of
indications where you have solved the motivation problem ... you
really want to improve what they're doing so that they can do
better given this medium than with the other tools that they have.
Question: My second question is would you think that computer-based
communications within a group changes the very nature of the group's
communication and dynamics?
In one of our early studies we did actual ... Bale's Interaction
Process Analysis of the content and we had matched face-to-face
and conferencing groups. The content distributions were completely
different.
Roxanne Hiltz: And the participation patterns were changed.
Yes. There has not been enough evaluation from a linguistic point
of view. I know of no good linguists who ever have gotten into
this field.
Questioner: The reason I suggested this bit of business organization,
a large one that's national and international... face-to-face
meetings often serve totally different purposes than the origin
or the reason for the meeting in the first place. The reason
for the meeting may be an excuse for all kinds of other reasons
for people to get together. I see that communicating through
the computer affects that dramatically, the relationships among
the employees ...
Let me just mention the benefit of having Ph.D. students who know
the whole area of working with this from a linguistic standpoint,
of doing a linguistics evaluation of these mediums; it is just
wide open; nothing has been done. There's so much in the way
of writing style and different nature of contents, that we feel
for many years, exists in many application group uses of this
medium that have really not been examined from a linguistic standpoint.
Audience member: The meaning of jargon and shorthand and that
sort of thing?
Do you want to elaborate, Roxanne? You're the evaluator; I'm the
designer.
Roxanne Hiltz: The nature of language, the organization of presentation
of ideas, the way in which ideas are linked together and follow
on each other or don't. There's been a lot of content analysis
of say, T.V. or face-to-face meetings, but no sophisticated linguistically
oriented content analysis of computer conferences. A few amateurs
have looked at three transcripts and written something; I'm calling
them amateurs in the sense that they weren't trained in linguistics;
they came across this from another field and saw it. John Carey3
did something about ten years ago on paralinguistic cues in conferencing,
where he pointed out that people turned their non-verbal cues
into verbal cues: they said, "huh?", "smile",
you know, "ha, ha", they made words out. So that was
one of the few articles I saw that showed that there was something
linguistic going on; that people made written equivalents of non-verbal
or paralinguistic cues, and I haven't seen much since then.
Even in our very first experiment, which was done what year...
[Roxanne Hiltz:] 1978. ... where we did the Bale's Interaction
Analysis, we found something that should have triggered research,
but we're doing it in the computer field, so none of the people
saw it. It was very significant; we found what seemed to be a
basic thing going on, this group problem solving, that hadn't
been identified in previous literature. There was a shift in
the types of content between face-to-face and the types of content
in computer conferencing. And the shift was such that the distributions,
when say, joking is higher and so forth, the groups are getting
pushed to quicker consensus, but they're getting pushed to poorer
quality solutions. When you have more opinions given, you're
getting pushed to higher quality solutions, but much pushed away
from consensus. But what was happening in the conferencing, you're
being pushed to more opinions and less joking, and in face-to-face,
more joking and less opinions, so it is much easier to get consensus
in face-to-face, but poorer solutions, and much harder to get
consensus in the conferencing, or solutions, and this seemed to
be a fundamental property of communication as opposed to the fact
that we were just looking at this medium. But that work, no one
would have gone anywhere with, I think, some potential in the
new Mac is starting...
Audience member: Well, didn't you find that the more people are
able to be informal, and to trust and to let go, and treat one
another as friends, and kid about it, that the more they can do
things in the way of shared projects internationally together,
because that's been my direct experience. The more I goof about
it and pretend to be an absolute idiot, the more people will open
up and start to co-work with me, and then I can present really
heavy ideas and they love it and they work with me.
Yes. That's a phase thing. There is the importance of the socialization
leading to later phases, but what I was talking about is where
you are measuring a single, limited time, problem solving exercise
in an hour and a half, where everything was together. But certainly
we have seen even one of the earlier... socializing before the
group exercise definitely correlated with higher satisfaction
...
Audience member: Can you import graphics over online... can you
do graphics directly instead of ...
We're sort of at the point of only being able to begin to work
with graphics, because within the facility one of your attachments
will be a complete binary file. But then everyone using the PC
has to have the same graphics package. We can do that with the
NJIT students because they all get a PC with certain packages...
Audience member: I have a notification and a question. The notification
is that there has been some very recent work by statistically
sophisticated people in this area and much of it has been across
the Atlantic, ... Leavy and associates from Manchester, George
McCarthy and associates from the University of York, and on this
side of the Atlantic, in fact on this coast, H.H. Clarke and company
at Stanford, have been looking into computer-mediated communications.
I'd much appreciate it if you could get us some publication references
or pass them on to Linda.
The question is... I'd like to know what you think of the suggestion
by Joe [?McBrock?] in a recent book chapter that you have a variety
of communication tools available to you, and that some of these
tools might be more appropriate at different phases of the group
task. You might want to have or produce a richer medium at the
start of the group project and then work towards a more ventilated
media such as CMC of the variety we have been discussing this
afternoon, later.
I have nothing against multi-media, although for the point of
being devil's advocate, I guess my emphasis is to try to see if
everything can be done in this medium. I do know in the educational
environment, I still prefer to give a certain number of video
seminars, because so much material can be delivered by a professor
giving a good lecture; as a part of any course, I wouldn't want
to eliminate that from a lot of courses; you still need those
lectures in a course. Video tape is the cheapest and best way
to get them out to the students. Maybe three or four percent
of the face-to-face meetings I am currently forced to participate
in either at my university or some companies I work with that
I wouldn't give up. That means there's probably a 95% that I
would give up gladly if I could reach most of those people through
a conferencing environment.
Linda Harasim: But within a task, let's say there's a task, that's
what you're saying; there are different phases. Isn't there a
moment, I've found with my students, there's a moment when they
need some synchronous, when they're coming to decisions. Some
of the conferencing systems don't have a synchronous environment
where we've got a split screen. Ours has it but most of the ones...
I think you have to look... we don't have a good group process
model and I didn't make that point, because if you think about
all the group process models in the literature, there's evaluation
and so forth, they are all derived from studying face-to-face
groups. And then these same people turn around and say, "We
have these process models we derived from studying face-to-face
groups", applying it to study an asynchronous group, where
the individuals can work independently. It doesn't make sense.
It's like they are violating all the premises in the foundation
of how they evolved it. In the asynchronous group we need a model
that integrates individual problem solving as an explicit part
of the model with group problem solving. And no one has come
up with and been able to validate that sort of model yet. I keep
sending my students out to think about it and they keep throwing
up their hands... if we had that sort of underlying model, we
might be able to understand what processes might be better in
what medium, when we're trying to compare the conferencing with
face-to-face.
The discussion period was closed and Linda Harasim thanked Murray
for his presentation.
GO TO START
1. Akoff (spelling may be different) wrote about structured problems,
unstructured problems, and problems that are neither structured
or unstructured and therefore are referred to as 'messy' problems.
For an explicit reference, see Linstone & Turoff, The Delphi
Method, Addison-Wesley, 1975.
2. Churchman is the author of The Design of Inquiry Systems and
his writings provide the philosophical foundation for Turoff's
work. For an explicit reference, see Linstone & Turoff, The
Delphi Method, Addison-Wesley, 1975.
3. John Carey: author of Online Communities, in Transactions
of Sociology for Computational Linguistics, Ablex Press, Norwood,
N.J.
4. The three best sources for the material in this lecture are
the papers:
[Turoff, 1991]. Turoff, Murray. Computer-Mediated Communication
Requirements for Group Support, Journal of Organizational Computing,
1(1), 85-113, 1991.
[Turoff, et. al., 1993]. Turoff, Murray, S. R. Hiltz, A. N. F.
Bahgat, and Ajaz Rana. Distributed Group Support Systems, MIS
Quarterly; December 1993, 399-417.
and the new edition of the book:
The Network Nation: Human Communication via Computer, Roxanne
Hiltz and Murray Turoff, 1993. MIT Press
Overview of Computer Mediated Communications
E-MAIL
TEAMWARE
GROUPWARE
MESSAGE SYSTEMS
COOPERATIVE SYSTEMS
COORDINATION SYSTEMS
COLLABORATIVE SYSTEMS
BULLETIN BOARD SYSTEMS
TELECONFERENCING SYSTEMS
COMPUTERIZED CONFERENCING
ELECTRONIC MAIL SYSTEMS (EMS)
ELECTRONIC MEETING SYSTEMS (EMS)
GROUP DECISION SUPPORT SYSTEMS (GDSS)
COMPUTER SUPPORTED COOPERATIVE WORK (CSCW)
Most of the early systems you're familiar with or have used, COSY,
Parti, and various other ones, most of the EMSs represent one
thick structure and there's very little tailoring that's possible
within the scope of those systems. Another important feature
is the fact that just as you have human roles in group activities
in a meeting or in a project, you need to have human roles supported
within these communication structures; there has to be software
support for the human roles that are involved, and certainly one
of the very powerful features is that once the communications
are on the computer you can adapt other forms of computer support
to be integrated into the process: data bases, analytical models
where appropriate, forms for collecting structured data and I
want to talk more about adaptive text later on.
CRISIS MANAGEMENT
PLANNING AND BUDGETING
COLLABORATIVE LEARNING AND VIRTUAL CLASSROOM
COLLABORATIVE COMPOSITION
GROUP DESIGN PROJECTS
GROUP THERAPY AND MEDITATION
RECREATIONAL & GAMING
DATABASE VALIDATION
UNPREDICTABLE INFORMATION EXCHANGE
DELPHI EXERCISE
DECISION SUPPORT
GROUP SIZE
CMC Structure, Objectives, & Metaphor
The overall metaphor that we came to was the following, and there
are many conference systems that have some elements of this metaphor,
and of course, you can't have a metaphor that is too complicated;
this is like the top level in what we hope the users are able
to understand: there has to be a directory in these systems.
If you're going to serve any large population, people need to
be able to find out about one another; not only that the other
people exist, but what their interests are, what sort of groups
exist that these people belong to. (I'm sorry, that group got
left off the overhead) But the directory also has to be a directory
of conferences that exist, particularly if you have public ones.
So that for any large population, if you're going beyond the
thought of supporting a single course, but supporting a whole
learning environment, you have got to have a directory for the
population of the users.
MEMBER
NOTIFICATIONS
DIRECT MANIPULATION
PERSONAL TRACKING FILE
CANNED NOTIFICATIONS
WRITTEN NOTIFICATIONS
STATUS CHANGES
TAILORABLE WITH ACTIVITIES
APPEND TO COMMENTS
TRANSACTIONS INFORMATION
QUICK FEEDBACK TO GROUP
HANDLE FOR RETRIEVAL
SORTING & ORGANIZATION FILE
TRACKING STATUS
ACTIVITY PROMPTING
VOTE VIEWABLE
JOHN AGREES WITH COMMENT
NEW GROUP MEMBER: NAME
TASK RESPONSIBILITY ASSIGNED
REPLY TO REQUEST OF YOURS
BOSS WANTS TO SEE YOU
MEETING TODAY
DATA NEEDED
PROVIDES STORAGE
PASSIVE
e.g. LONG TEXT ITEMS
OBJECT LINKS (VIRTUAL)
BINARY FILES
GRAPHICS
To go back to the interface thing, you view a comment; if it has
an activity, you "do" an activity. So you learn that
comments can be viewed, but if they have activities, you can also
do them, so it adds another command.
FORMS TO FILL OUT
EXECUTABLE PROGRAMS
COLLECTIONS PROCESSES
RESOURCE CONTROL
TRACKING PROCESSES
COMMUNICATION PROCESSES
COLLABORATIVE MODELS
EXECUTABLE PROGRAMS
ATTACHED TO COMMENTS
REQUIRED/ALLOWED
DONE/UNDONE
TRACKED BY MEMBERSHIP
GENERATE NOTIFICATIONS
e.g. DOCUMENT
QUESTION
VOTE
FORM
LIST
So a document is an activity; a voting is an activity; anything
beyond reading the contents of the comment; in fact, in our system,
an activity can be any piece of executable code in the Unix-TCP/IP
network environment. So you can have an activity that opens a
window to a data base, puts in a form that the author designed
for other people to use to fill out data entries, and they fill
it out when they do that activity and it triggers a search on
the data base, on another computer in the network, to bring the
information back into the conference.
VOTING CASE
TRACKING TASK SELECTION
DATABASE QUERIES
APPROVAL PROCESSES
GROUP CALENDAR
ALTERNATIVE COLLECTION
NOMINAL GROUP PROCESSES
REPLY LEVELS
COMMENT SIZE
WRITE AUTHORIZATION
INDEX METHODS & FILTERS
ROOT COMMENT ASSIGNMENTS
TYPES OF ALLOWED:
UNPREDICTABLE INFORMATION EXCHANGE
Delphi
PROPERTIES
CON ARGUMENT
If you're talking about doing games which have a hell of a lot
of educational value, I guess I can't talk about that but certain
activities have to do with regulating the events that take place
in the game and the roles that are assigned in different points
in the game. Decision forms, graphic generators and then the
functional classes, the virtual windows, and the agents that can
be sent over the network, the programs, the forms to fill out.
All these things can in fact, be activities.
PHASE TWO: ANALYSIS
Overhead #21
Group Problem Solving
Now there are many models of group problem solving. You can go
to the literature and find phases of group problem solving, problem
recognition; it sounds nice, I mean it really sounds great. You
get a group together and they go through these things and they
solve a problem. Then there are all sorts of meta-processes:
regulating the group, facilitating the group.
STRATEGIES, POLICIES, AGENDAS
ASSUMPTIONS, VIEWPOINTS
OPINIONS, VALUES, INTERESTS
TRADEOFFS, COMPROMISE, PROPOSALS
TASKS, ALLOCATIONS, POSSIBILITIES
NEW COMMUNICATION MEDIUM
Goals of CMC
SUPPORT FOR HUMAN ROLES
TAILORED COMMUNICATION STRUCTURES
INTEGRATION WITH OTHER RESOURCES
SELF TAILORING BY USERS AND GROUPS
CONTENT AS THE ADDRESS
COMMUNICATIONS AS A GENERAL INTERFACE
LIST PROCESSING OF COMMUNICATIONS
DESIGN OF A SOCIAL SYSTEM
ASYNCHRONOUS OPPORTUNITY
LARGE GROUPS
SELF TAILORING
LARGE POPULATIONS
HUMAN ROLE SUPPORT
EVOLUTION & EXTENSIBILITY
SYNCHRONIZATION OF ACTIVITIES
SIGNALING, CUEING, & TRACKING
INFORMATION OVERLOAD REDUCTION
TRADEOFFS:
AND PROTOCOLS AROUND THE
APPLICATION AND THE GROUP
INDIVIDUAL MEMBER ACTING ALONG?
WITH FACE TO FACE, DELPHI,
NOMINAL GROUP PROCESS, & CMC
Questions and Discussion
References and Notes
Back to homepage of Murray
Turoff
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Hiltz